Nick Bradbury, of FeedDemon fame, recently wrote a 7-part series titled “Simplicity Ain’t So Simple” that talks in depth about simplicity in software design. It’s a nice read for anyone who’s wondering about the complexity in today’s software and what should be done to reduce the madness and clutter.
Brew these over a cup of coffee.
Part I – Decide What to Hide
Part II – Stop Showing Off
Part III – Don’t Add Features You Can’t Support
Part IV – The Blessed Curse of Power Users
Part V – Combine Features
Part VI – Simple = Secure
Part VII – Know When to Stop
Let me know if you found it worthwhile.
2 thoughts on “Designing Software for Simplicity”
Hey, how u doing? Long time no see.. how is school? and how is life?
Madam, you were the one who had done the disappearing trick. I am doing good. School’s going to be over within a month.