Designing Software for Simplicity

Nick Bradbury, of FeedDemon fame, recently wrote a 7-part series titled “Simplicity Ain’t So Simple” that talks in depth about simplicity in software design. It’s a nice read for anyone who’s wondering about the complexity in today’s software and what should be done to reduce the madness and clutter.

Brew these over a cup of coffee.

Part I – Decide What to Hide
Part II – Stop Showing Off
Part III – Don’t Add Features You Can’t Support
Part IV – The Blessed Curse of Power Users
Part V – Combine Features
Part VI – Simple = Secure
Part VII – Know When to Stop

Let me know if you found it worthwhile.

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