Designing Software for Simplicity

by Vinaya HS on January 4, 2007

in Technology

Nick Bradbury, of FeedDemon fame, recently wrote a 7-part series titled “Simplicity Ain’t So Simple” that talks in depth about simplicity in software design. It’s a nice read for anyone who’s wondering about the complexity in today’s software and what should be done to reduce the madness and clutter.

Brew these over a cup of coffee.

Part I - Decide What to Hide
Part II - Stop Showing Off
Part III - Don’t Add Features You Can’t Support
Part IV - The Blessed Curse of Power Users
Part V - Combine Features
Part VI - Simple = Secure
Part VII - Know When to Stop

Let me know if you found it worthwhile.

{ 2 comments… read them below or add one }

1 Smiling Girl 01.04.07 at 2:42 pm

Hey, how u doing? Long time no see.. how is school? and how is life?

2 Vinaya HS 01.04.07 at 6:05 pm

Madam, you were the one who had done the disappearing trick. I am doing good. School’s going to be over within a month.

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